Dayz Lua C

= Multi Theft Auto: San Andreas v1.3.5

Apr 06, 2016 Steam Workshop: Garry's Mod. This is the DayZ Addon Pack. An addon pack which is made with the purpose of bringing the Zombie Apocalypse to the Gmod players. This contains: - Helicopters and Aircrafts - Realistic Blood - Npc.

= Server name : DayZ v6.1 Polski Serwer DayZ!

= Server IP address: 25.100.35.129

= Server port : 22003

=

= Log file : ..ver Death Z/mods/deathmatch/logs/server.log

= Maximum players : 32

= HTTP port : 22005

Dayz Lua Cho

= Voice Chat : Disabled

= Bandwidth saving : Medium

[2014-03-18 11:38:50] Resources: 8 loaded, 0 failed

[2014-03-18 11:38:50] Starting resources...

[2014-03-18 11:38:53] Server minclientversion is now 1.3.5-9.06178

[2014-03-18 11:38:55] WARNING: DayZ menu_client.lua_dayz is invalid and will not work in future versions. Please re-compile at http://luac.mtasa.com/

[2014-03-18 11:38:55] WARNING: DayZ inventory.lua_dayz is invalid and will not work in future versions. Please re-compile at http://luac.mtasa.com/

[2014-03-18 11:38:55] WARNING: DayZ survivorSystem_client.lua_dayz is invalid and will not work in future versions. Please re-compile at http://luac.mtasa.com/

[2014-03-18 11:38:55] WARNING: DayZ animals_client.lua_dayz is invalid and will not work in future versions. Please re-compile at http://luac.mtasa.com/

[2014-03-18 11:38:55] WARNING: DayZ tools/jq_client.lua_dayz is invalid and will not work in future versions. Please re-compile at http://luac.mtasa.com/

[2014-03-18 11:38:55] WARNING: DayZ textlib.lua_dayz is invalid and will not work in future versions. Please re-compile at http://luac.mtasa.com/

[2014-03-18 11:38:55] WARNING: DayZ shader/motion/motion_c.lua_dayz is invalid and will not work in future versions. Please re-compile at http://luac.mtasa.com/

[2014-03-18 11:38:55] WARNING: DayZ shader/blackwhite/blackwhite_c.lua_dayz is invalid and will not work in future versions. Please re-compile at http://luac.mtasa.com/

[2014-03-18 11:38:55] WARNING: DayZ group_system/gang_client.lua_dayz is invalid and will not work in future versions. Please re-compile at http://luac.mtasa.com/

[2014-03-18 11:38:55] WARNING: DayZ group_system/groupsystem_client.lua_dayz is invalid and will not work in future versions. Please re-compile at http://luac.mtasa.com/

[2014-03-18 11:38:55] WARNING: DayZ bone_attach/bone_attach_c.lua_dayz is invalid and will not work in future versions. Please re-compile at http://luac.mtasa.com/

[2014-03-18 11:38:55] WARNING: DayZ bone_attach/attach_func.lua_dayz is invalid and will not work in future versions. Please re-compile at http://luac.mtasa.com/

[2014-03-18 11:38:55] WARNING: DayZ bone_attach/bone_pos_rot.lua_dayz is invalid and will not work in future versions. Please re-compile at http://luac.mtasa.com/

[2014-03-18 11:39:09] ERROR: [DayZ-MTA]DayZgroup_systemgang_server.lua_dayz:6: exports: Call to non-running server resource (scoreboard)

[2014-03-18 11:39:09] Creating new DB table gangs

[2014-03-18 11:39:09] Creating new DB table gang_members

Dayz Lua C

[2014-03-18 11:39:09] Start up of resource DayZ cancelled by script

[2014-03-18 11:39:50] ERROR: Unable to start resource dayz; Start up of resource cancelled by script

[2014-03-18 11:39:50] ERROR: Couldn't find resource . Check it exists.

[2014-03-18 11:39:50] Querying MTA master server... success!

[2014-03-18 11:39:50] Server started and is ready to accept connections!

[2014-03-18 11:39:50] To stop the server, type 'shutdown' or press Ctrl-C

[2014-03-18 11:39:50] Type 'help' for a list of commands.

Help ; o I don't compiled these file with error 'already compiled' Sorry, for my bad english ;d

Edited by Guest

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Dayz Lua C Download

How to make a basic Aimbot.
Description:This tutorial will show you how to make a basic aimbot. For educational purposes only.
Original Author:Shen
Created:September 26, 2010
I remind you this tutorial is only for educational purposes.


For this tutorial you need a brain, some lua knowledge and some maths.


Creating the .lua file

I'd recommend you to create the lua file in garrysmod/lua folder instead of garrysmod/lua/autorun/client because it is possible that you can type mistakes, and in that case you have to restart GMod. Name your script 'aimbot.lua'Let's start coding, shall we?

Okay so we just created the function but it is not completed, we just added some basics needed for the aimbot to function correctly.'trace' basically gets where the player is aiming and 'traceRes' uses 'trace' to draw a line from the player to infinity or a wall.

If in any case the player aims at something at isn't the map, the script will save it as 'target' and checks next is 'target' is a player, if that is the case, the script gets the head of the player, its position and angle and sets the user's view at the head of the target.Finally, we add the hook which will spam the aimbot function until it finds something.

Testing

So now, you just created your first aimbot, but you need to run it. You may want to create a multiplayer game, open the console (~) and type 'bot' to add a bot. Next, type in 'lua_openscript_cl aimbot.lua'. I precise you can also rename the script but you also have to change 'aimbot' into the new name.And, finally, aim at the bot and you will automatically snap!

Other

You may also change the bone setting 'ValveBiped.Bip01_Head1' to another bone like..

Also, make sure you write the bones correctly because Garry's Mod crashes when a bone doesn't exists when it's called.

Here is the whole script if you are the lazy kind.

Enjoy!

Retrieved from 'http://wiki.garrysmod.com/?title=How_to_make_a_basic_aimbot.'